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Saturday, 06 March 2010 15:52 |
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You read that title right. What you’re about to witness is a small, arcade-type Indiana Jones game being played from not only the computer, or just the Windows Phone 7 Series device, or even just the Xbox 360. No. It starts at the computer, and then the game saves your progress so that you can continue while on the move from your phone. But then you get home, and you want to finish it up on your big screen. Go right ahead!

It’s pretty much amazing, and gives a lot of credence to the Xbox Live integration, and to the promise that the gaming situation for Windows Phone 7 will be robust. But enough of us blabbering on. Watch! And thanks to Eric Rudder showing this off at TechED Middle East.
Click here to view the embedded video.
 Source: SlashPhone |
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Saturday, 06 March 2010 15:52 |
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You read that title right. What you’re about to witness is a small, arcade-type Indiana Jones game being played from not only the computer, or just the Windows Phone 7 Series device, or even just the Xbox 360. No. It starts at the computer, and then the game saves your progress so that you can continue while on the move from your phone. But then you get home, and you want to finish it up on your big screen. Go right ahead!

It’s pretty much amazing, and gives a lot of credence to the Xbox Live integration, and to the promise that the gaming situation for Windows Phone 7 will be robust. But enough of us blabbering on. Watch! And thanks to Eric Rudder showing this off at TechED Middle East.
Click here to view the embedded video.
 Source: SlashPhone |
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Saturday, 06 March 2010 15:49 |
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We had all been waiting for MIX10, Microsoft’s huge developer conference coming up in a few weeks. We were all expecting that to be the time when Microsoft would come out and start releasing more details about the upcoming mobile Operating System. And while we’re sure they’re still going to follow through with that (because development for applications will be a major point for Windows Phone 7 Series), it seems that Microsoft wanted to jump the gun a bit. So much, in fact, that they wanted to showcase just what game developers for XNA should be expecting in the next few months.

The bottom line is something that we’ve heard rumored before, so now that Microsoft has officially come clean on the details, we can all sigh with relief. Enter Charlie Kindel, a major presence within Windows Phone’s developer experience team. He chimed in, and detailed a few key aspects of the developer platform for the world to take in. The main things to take away? First and foremost, the fact that Silverlight, XNA, and .NET frameworks are going to be the mainstay for developers this time around. This isn’t a big surprise, considering Silverlight is a prominent platform for Microsoft, and XNA is a huge platform for Xbox as well as the Zune HD.
But for all those fans of Windows Mobile out there, there’s a bit of a dark cloud looming over all of this great news. Kindel also verified that there won’t be any love whatsoever between Windows Mobile 6.x (and obviously previous versions) and Windows Phone 7 Series. Meaning, no backwards compatibility. Yes, it’s a pain for those who wanted to stay within the same ecosystem, but that’s just not going to happen. Windows Phone 7 is an entirely different platform, and as Microsoft moves ahead, they’re obviously hoping that not only will the developers join them, but so will their customers. We’ll be the first ones in line, to be honest, and we can’t wait to see what more details make their way into the public domain come MIX10, as well as GDC.
[via Engadget]
 Source: SlashPhone |
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Saturday, 06 March 2010 15:49 |
|
We had all been waiting for MIX10, Microsoft’s huge developer conference coming up in a few weeks. We were all expecting that to be the time when Microsoft would come out and start releasing more details about the upcoming mobile Operating System. And while we’re sure they’re still going to follow through with that (because development for applications will be a major point for Windows Phone 7 Series), it seems that Microsoft wanted to jump the gun a bit. So much, in fact, that they wanted to showcase just what game developers for XNA should be expecting in the next few months.

The bottom line is something that we’ve heard rumored before, so now that Microsoft has officially come clean on the details, we can all sigh with relief. Enter Charlie Kindel, a major presence within Windows Phone’s developer experience team. He chimed in, and detailed a few key aspects of the developer platform for the world to take in. The main things to take away? First and foremost, the fact that Silverlight, XNA, and .NET frameworks are going to be the mainstay for developers this time around. This isn’t a big surprise, considering Silverlight is a prominent platform for Microsoft, and XNA is a huge platform for Xbox as well as the Zune HD.
But for all those fans of Windows Mobile out there, there’s a bit of a dark cloud looming over all of this great news. Kindel also verified that there won’t be any love whatsoever between Windows Mobile 6.x (and obviously previous versions) and Windows Phone 7 Series. Meaning, no backwards compatibility. Yes, it’s a pain for those who wanted to stay within the same ecosystem, but that’s just not going to happen. Windows Phone 7 is an entirely different platform, and as Microsoft moves ahead, they’re obviously hoping that not only will the developers join them, but so will their customers. We’ll be the first ones in line, to be honest, and we can’t wait to see what more details make their way into the public domain come MIX10, as well as GDC.
[via Engadget]
 Source: SlashPhone |
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Saturday, 06 March 2010 15:49 |
|
We had all been waiting for MIX10, Microsoft’s huge developer conference coming up in a few weeks. We were all expecting that to be the time when Microsoft would come out and start releasing more details about the upcoming mobile Operating System. And while we’re sure they’re still going to follow through with that (because development for applications will be a major point for Windows Phone 7 Series), it seems that Microsoft wanted to jump the gun a bit. So much, in fact, that they wanted to showcase just what game developers for XNA should be expecting in the next few months.

The bottom line is something that we’ve heard rumored before, so now that Microsoft has officially come clean on the details, we can all sigh with relief. Enter Charlie Kindel, a major presence within Windows Phone’s developer experience team. He chimed in, and detailed a few key aspects of the developer platform for the world to take in. The main things to take away? First and foremost, the fact that Silverlight, XNA, and .NET frameworks are going to be the mainstay for developers this time around. This isn’t a big surprise, considering Silverlight is a prominent platform for Microsoft, and XNA is a huge platform for Xbox as well as the Zune HD.
But for all those fans of Windows Mobile out there, there’s a bit of a dark cloud looming over all of this great news. Kindel also verified that there won’t be any love whatsoever between Windows Mobile 6.x (and obviously previous versions) and Windows Phone 7 Series. Meaning, no backwards compatibility. Yes, it’s a pain for those who wanted to stay within the same ecosystem, but that’s just not going to happen. Windows Phone 7 is an entirely different platform, and as Microsoft moves ahead, they’re obviously hoping that not only will the developers join them, but so will their customers. We’ll be the first ones in line, to be honest, and we can’t wait to see what more details make their way into the public domain come MIX10, as well as GDC.
[via Engadget]
 Source: SlashPhone |
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Saturday, 06 March 2010 15:46 |
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Here we go again, folks. Just in case we couldn’t beat this issue to death any more, we’ve got another confirmation from Microsoft that the HD2, manufactured by HTC, will definitely not be getting an (official) upgrade to Windows Phone 7 Series. You’ll probably remember that the 4.3-inch screen, 1 GHz Snapdragon processor do “technically” meet Microsoft’s strict guidelines for their upcoming mobile Operating System, but it’s the buttons on the front that dash its chances.

The situation has been pretty haggard recently. Considering the HTC HD2 is set to launch on T-Mobile USA in just a matter of weeks, there were all sorts of hopes and dreams that the device would be getting an official update from Microsoft when the time came. And while it’s obvious that the device would need to be wiped, so that the Sense User Interface already on it would disappear entirely, at least it could have been done. But, thanks to Mary-Jo Foley over at ZDNet, we’ve got a reconfirmation from Microsoft that the HD2 will certainly not be getting upgraded.
The key part to take away from this: “We currently do not have plans to update the HTC HD2 to Windows Phone 7 Series.”
While we covered this likelihood before, from different angles, we’re just slightly disappointed that this lovely piece of hardware is going to be skipped over. While we understand the focus is on the future, and right now the best hope that Windows Mobile 6.5 has in surviving is with the HD2, it’s still heartbreaking to think that we won’t see Windows Phone 7 on the HD2. Though, we can take some comfort in saying that at least the standard for Windows Phone 7 Series is 3.5-inch screens and 1 GHz Snapdragon processors in one of their three chassis designs.
[via ZDNet]
 Source: SlashPhone |
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Saturday, 06 March 2010 15:46 |
|
Here we go again, folks. Just in case we couldn’t beat this issue to death any more, we’ve got another confirmation from Microsoft that the HD2, manufactured by HTC, will definitely not be getting an (official) upgrade to Windows Phone 7 Series. You’ll probably remember that the 4.3-inch screen, 1 GHz Snapdragon processor do “technically” meet Microsoft’s strict guidelines for their upcoming mobile Operating System, but it’s the buttons on the front that dash its chances.

The situation has been pretty haggard recently. Considering the HTC HD2 is set to launch on T-Mobile USA in just a matter of weeks, there were all sorts of hopes and dreams that the device would be getting an official update from Microsoft when the time came. And while it’s obvious that the device would need to be wiped, so that the Sense User Interface already on it would disappear entirely, at least it could have been done. But, thanks to Mary-Jo Foley over at ZDNet, we’ve got a reconfirmation from Microsoft that the HD2 will certainly not be getting upgraded.
The key part to take away from this: “We currently do not have plans to update the HTC HD2 to Windows Phone 7 Series.”
While we covered this likelihood before, from different angles, we’re just slightly disappointed that this lovely piece of hardware is going to be skipped over. While we understand the focus is on the future, and right now the best hope that Windows Mobile 6.5 has in surviving is with the HD2, it’s still heartbreaking to think that we won’t see Windows Phone 7 on the HD2. Though, we can take some comfort in saying that at least the standard for Windows Phone 7 Series is 3.5-inch screens and 1 GHz Snapdragon processors in one of their three chassis designs.
[via ZDNet]
 Source: SlashPhone |
|
Saturday, 06 March 2010 15:46 |
|
Here we go again, folks. Just in case we couldn’t beat this issue to death any more, we’ve got another confirmation from Microsoft that the HD2, manufactured by HTC, will definitely not be getting an (official) upgrade to Windows Phone 7 Series. You’ll probably remember that the 4.3-inch screen, 1 GHz Snapdragon processor do “technically” meet Microsoft’s strict guidelines for their upcoming mobile Operating System, but it’s the buttons on the front that dash its chances.

The situation has been pretty haggard recently. Considering the HTC HD2 is set to launch on T-Mobile USA in just a matter of weeks, there were all sorts of hopes and dreams that the device would be getting an official update from Microsoft when the time came. And while it’s obvious that the device would need to be wiped, so that the Sense User Interface already on it would disappear entirely, at least it could have been done. But, thanks to Mary-Jo Foley over at ZDNet, we’ve got a reconfirmation from Microsoft that the HD2 will certainly not be getting upgraded.
The key part to take away from this: “We currently do not have plans to update the HTC HD2 to Windows Phone 7 Series.”
While we covered this likelihood before, from different angles, we’re just slightly disappointed that this lovely piece of hardware is going to be skipped over. While we understand the focus is on the future, and right now the best hope that Windows Mobile 6.5 has in surviving is with the HD2, it’s still heartbreaking to think that we won’t see Windows Phone 7 on the HD2. Though, we can take some comfort in saying that at least the standard for Windows Phone 7 Series is 3.5-inch screens and 1 GHz Snapdragon processors in one of their three chassis designs.
[via ZDNet]
 Source: SlashPhone |
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